When they stay near it's less probable they exchange position, so you can't lost the focus on your target. For warriors it's important do a lot of dps each emperor it's a 2M life target and self heal in some ways, as potions or enchants.
When entering the Emperor room Vek'nilash is on the right, Vek'lor on the left. Run with your mount to Vek'nilash and make him follow to the small corner on the extreme right of the entering stairs.
In this corner, with stairs on left and wall on right, you will stay fixed with both Emperors near and in your range. Now go with dps and self healing and control to not to loose your target Vek'nilash or loose your health. When you kill one, both dies. Make extended use of Aoe damage because there are lot of spawns that will arrive in this corner. Any silencing ability like Disrupting Shout is welcomed.
When they die, the small door at your back opens and you are free to go to the last two bosses: Ouro and C'Thun. Next days I will try to solo them, hope to write more on the battle Hi to all. Comment by ttbloodlusttt Hello. I came to give my two cents about solo'ing this at 90 on a priest. I've never attempted to solo this before on my priest since at 80, even 85 - the dmg output of most the of mobs could be almost unmanageable. Now our health pools are so large this isn't a big deal.
Tips: 1. Don't pull too big since a lot of these mobs can fear, mind control, punt you into the air causing massive fall damage, etc. Pull too big and get punted into a boss room isn't fun - especially on 'The Bug Trio. Be patient. The bosses have ridiculous amts of hp and some have self healing, stuns, and silences. Keep yourself bubbled, I have Glyph of Power Word: Shield on my Shadow spec so i get free heals from it which is handy so you don't have to switch out of shadow to heal yourself.
Glyph of Vampiric Embrace helped a lot, I almost never had to pop out of shadow form because of this. Edited Area since PW: Solace is no longer available in shadowform. Use Mind Spike on the Anubisath-type mobs. They like to become immune to shadow dmg a lot, Mind Spike does 'shadowfrost' dmg. If you're in a group with someone, make sure you looted your Lord's Insignia off the bosses in AQ I noticed in a group, even if you clicked to loot, sometimes the insignia doesn't loot. If you're revered with Cenarion Circle it's okay to skip trash in AQ40 since it stops giving rep.
Except the Anubisath-type mobs in the hall before Twins, clear them of they will pull when you pull the boss. What I experienced: The Prophet- Just keep dotting away and bubbling. Eventually it will die. Battleguard Sartura - Mind Sear her adds off and then dps until dead. Fankriss - Not nearly as annoying as the one in Ruins. Dps until dead. Viscidus - I was unable to solo this boss.
Mind spike worked awesomely as Frost Dmg but I was unable to melee him fast enough to 'Shatter' him with a 1. I am pondering the use of trinkets that summon helpful dps adds or my shadow fiend. Will test this and report back. I got him to the 'It looks like he's about to shatter! I popped my Netheringwing Ally and Mindbender and melee'd with a 1.
I think this might be possible for someone who has the Barov Peasant Caller no longer obtainable. For some reason I no longer have mine so was unable to test this. WIth my melee and Mindbender I was getting him to the 'about to shatter' emote no potion and no ally.
I'd be curious to see if someone with the Peasant Caller could manage to get it priest preferrably. I also tried punching him - also got the 'about to shatter' emote. I am assuming I was maybe more hits away from shattering him. Princess Huhuran - Dots. The Twin Emperors - This is an extremely irritating encounter. Find the one that isn't immune to shadow dmg and start dotting. You notice there are two stair cases leading up to the bosses, I strongly suggest you stand in the V shape between the stairs and back wall.
These guys knock back over and over and over. At first I was using the wall behind them but since they teleport they eventually got behind me, knocked me out.. The V was perfect. I didn't get knocked out. This will take a long time if you're like me, being shadow in your holy gear because you're too lazy to gear a proper set so just keep dotting away.
Make sure you have the talent Divine Insight for that chance to instant cast Mind Blast. Ouro - This giant worm is annoying until you run to a wall and put your back to it. Then just dot him up and wait out his submerges. At 90 his quaking dmg will either miss or absorb into your bubble. C'thun - Pretty easy. The only stage that killed me once was when he teleported me inside EDIT: I am wondering if they fixed something since the debuff stacked up for 5 and was only for per tick, hardly touching my health pool this time.
The teleport cancels shadowform still which is extremely irritating when you don't realize it for a few seconds. Kill them as fast as you can. Once back outside get the DoT's on cthun - ignore the other tentacles.
Mindflay, Mind Blast, etc. Get him down fast so you don't get teleported inside again. Note : If you die on C'thun wait a couple minutes before running inside. I made the mistake of running in and C'thun was still active. It teleported me inside of him and I died pretty quickly as I had not healed myself to full, buffed, or anything. It should take about 2 runs to get into friendly, including quest turn-ins.
Trash will stop giving rep at Revered status with CC. My priest is in Raid Finder gear - ilvl I feel this would go much better if I had a separate set for shadow. In my holy gear I have a ridiculous amount of hit rating, probably not enough haste and crit. My dmg output was significantly less than someone who is geared specifically for shadow. Hope this helps the next curious priest :. Comment by Kalici Is there an exit somewhere close after defeating C'thun?
I couldn't see one so I've been running mounted, of course all the way back through to the beginning to turn in the quests. Soooo loooong I did see a couple comments further down regarding a window that may have been used in the past but that it's no longer a viable option If anyone has any updates, please let us all know!
I will update this post if I can find any updated information. Comment by pod32 So, who's the npc you hear in the background saying, " Your heart will explode? Comment by worthit Soloed as a lvl 90 feral druid with ilvl Had no problems whatsoever, except I couldn't kill the blob boss don't remember its name.
Think you need to kill him with frost damage or something. All of the other bosses were no problem at all. Killed them all on the first try. I did most of the dungeon in bear form, but could probably have done it in cat form just as easy. It's basically like soloing a lvl 70 heroic. Comment by nushidorei For those who as having trouble with the ooze boss Viscidus, I have made a one minute video guide showing how you can farm him as any class, if you have any questions or issues farming this boss feel free to send me a message on YouTube.
Comment by traumatic I just soloed it on a Discipline Priest with a ilvl. The twins were the hardest for me simply because it took so much time. They were also the only ones to make me use a heal on myself. Got down to 40 percent. The twins were easy once I figured out I had to concentrate on the one with the staff, I forget his name, and just burn him down through all the knocking around and interrupts.
You have to burn through about 15M health plus the heals, which aren't that big, but it seemed things like my Penance kept getting interrupted so it was slow-going. The twin with the sword needs to have melee on him and the twin with the staff needs to have the magic users on him. I had a blast in there and picked up all of the tier set. I didn't get a mount or a pet, though, but there will be another time. Just think "tank and spank" when you solo and you'll be fine.
I never really had a problem except with the mechanics of C'Thun and the Twins and Wowhead came to the rescue. Thanks a lot for all the posts.
They are definitely not in vain and very much appreciated. Happy solo raiding, all. Comment by How many players are needed in order to get the guild achievement?
Enough for eight? Or is it be more? Now Pandarian time. Comment by invector Soloable, easy instance. Most mobs don't even attack you, so try to skip as much as you can. Comment by Heirline To those who want exit shortcut without teleporting, this item Ra'sha's Sacrificial Dagger is must! Comment by Caranten Did this fun run solo on ilvel fury warrior.
First time and no trouble with twin empire and cthun. Just following information from wowhead. Got 3 mounts :.
Comment by Eido "What is the shortest way to the entrance upon completion of AQ? Comment by wowkane Soloed easily as a windwalker monk. The only two bosses that gave me trouble were Twin Emperors and C'Thun.
For Twin Emperors- just put a ton of damage on the guy with the sword. It essentially becomes a DPS race because his buddy will heal him. When he eats you, kill both tentacles and stand on the black platform. Rinse and repeat until he dies. Fun raid, good luck if you're farming Idol! Comment by radicalheather If you're doing a solo run and want a quick exit to the beginning of the instance to turn in quests, etc , join a queue for a battleground and then leave the battleground!
You'll be teleported to just outside the instances :. Comment by shihao0 This is one of those instances where u wished u had Ra'sha's Sacrificial Dagger. Comment by chococat To exit the instance you can join a battleground and then exit it after it joins you.
You will be placed outside the instance. Comment by dr0be For anyone wondering, this is easily solo'd at lvl Every boss can be insta-killed and is a good way to get rep for Cenarion Circle and Brood of Nozdormu. Worst part is having to run through the zone. Comment by gbalkam Lots of s here soloing this. Not sure I would be bragging about it though. I soloed the entire instance, all bosses, on my level 76 sub rogue. I cleared the trash for rep so no stealthing boss to boss.
Make sure if you are a hunter that you have a frost wyvern pet and elemental force enchant melee and caster- caster will have to melee vicidius unless you have frost spells Check my post under the twins for my "How I did it" post. Comment by Ethna If you want to redo the instance just log out for a few minutes you will be ported to the beginning. But if you are here to get rep just follow advice at Brood of Nozdormu comments, it will take a couple of hours at most.
Comment by Naszamax I'm kinda disappointed due to the fact that there's no music roll that drops from this place. Comment by kaleestraza FYI, don't be dumb like me and save all your coffer keys for the end in a bid to save bag space. I logged back in after a break and killed C'thun, only to go back through the instance to find that all of the coffers had disappeared.
Comment by yzq85 Note that even when underground, you can still mount up. You can also get Cenarion Circle rep through boss kills, and by turning in Qiraji Lord's Insignia for the Mortal Champions repeatable quest. Comment by deathxelf Maybe for those that are confused, the Legion bosses are NOT in this raid, they are just listed here temporary till the expansion launches.
Comment by f4th3ffr anyone know why i cant enter this instance? Comment by rrrof The quests that require scarabs seem to bug sometimes. Specifically the quests "Avenger's Greaves" and "Cape of Eternal Justice" are showing that I am missing some of the scarabs but I have over 10 of each of the scarabs necessary for those quests in my inventory. I tried reloading, logging and abandoning the quests but they are still bugged. Edit: I abandoned the quest Cape of Eternal Justice and when I left the instance and picked the quest back up it fixed it.
World of Warcraft. Blizzard Entertainment August 4, Bosses: Kurinnaxx is the first of the six bosses you will encounter in the ruins. Call of Duty: Modern Warfare. Contact Us. Site Map. All games, one app:. Stay Connected:. All trademarks referenced herein are the properties of their respective owners.
Do not sell my personal information. Cookie Policy. Cookie Settings. The raid contains 6 bosses. Ruins of Ahn'Qiraj is one of two end raids of the original classic version of Warcraft. Ruins was the lower of the two, you only required 20 people to participate in the raid.
At high-levels, it is possible to do the raid solo. It is located next to the 40 man Temple of Ahn'Qiraj so be careful you don't go to the wrong one. Silithus was prior to Battle for Azeroth, the quietest zone in the whole of Azeroth which is why it was chosen for Sargeras to throw his sword into. The zone is now the home zone of one of the neutral factions of warcraft, Champions of Azeroth. Although, the zone has been totally resigned for Battle For Azeroth, the two raids are still in the same place as they were before the sword being plunged into the heart of the zone.
You are able by visiting a Time Guardian in the north eastern part of the zone to revisit the previous look and feel of the zone. For those wishing to get to the zone, you can take the portal in Kul Tiras or Dazar'alor to the Champions of Azeroth and then fly down.
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