What happens if you lose karma in new vegas




















The game does not take into account whether you're allied with a faction or whether they hate you and shoot you on sight, it always is counted as stealing. Fallout morality is slightly schizophrenic, killing powder gangers is good but stealing from them is bad.

You have to accept that as a quirk of the game, there is no way to make sense of that. But don't worry, karma is not really important Details in this question and you earn enough karma anyway if you're playing good. Because two wrongs don't make a right. Just because you have killed a baddie does not mean you can take their stuff.

The stuff could be stolen for instance. You get good karma for killing them as the "world" around you perceived them as a threat. Sign up to join this community. The best answers are voted up and rise to the top. Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Learn more. Why do I lose karma when I take bandit things?

Reputation is a separate game mechanic, acting as a measurement of how you are perceived by various factions and towns.. Evil: to Very evil: to House actually resides, and either choose to disable him or kill him.

Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Fallout: New Vegas Store Page. Global Achievements. Does it affect your reputation in a specific area or what? I don't notice a difference whenever I lose karma. Like when I crucified Benny, I lost karma but the legion liked me the same.

And I stole from Novac, but I'm still idolized. Showing 1 - 15 of 15 comments. Karma doesn't really "do" anything.

It's just there to show you how morally good, or evil you are. After that, she won't complain anymore, as long as the player stays neutral. When you continue on your path to "the dark side" and talk to her again while having evil karma she will leave for good. Note that Cass does not actually grant the player any grace period to improve their karma, so a player who doesn't know better can alienate her in the space of minutes by making three attempts in a row to converse with her.

Even though she will agree to accompany an evil character, the first attempt to talk with her which you will need to do in order to tell her to travel with you will result in her telling the player that they "can be a real asshole sometimes" and the first of three strikes will be used up on the spot.

Some ending narration in the game's epilogue will also depend upon the player's karma. See Fallout: New Vegas endings for details. Your karma status is defined by a "karma title", depending of your karma points and on your level. Though each of the add-ons raise the level cap by five, titles do not change past level The Vault - Fallout Wiki.



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